The Value of Creative Control

Here’s an interesting story:

The Wormworld Saga is a web comic and app that successfully raised $23,729 on Kickstarter. Creator Daniel Lieske recently wrote on his blog about how the project helped generate interest from a private investor who offered to fund the whole project. 

Lieske considered the deal, but in the end, turned down the offer:

I was approached by a big investor a few weeks ago. To put it into a nutshell, they wanted to give me the money that I needed to work fulltime on the Wormworld Saga. That of course got me totally thrilled. My goal got within reach! So I created a business plan for a production company, we talked about the details and in the end it was up to me to sign the deal. It would have meant to create a company, earning a good salary as CEO and … to hand over the major share of the Wormworld Saga property to the investor.

Relax! I didn’t do it.

I realised that I hadn’t worked my ass off over the last 18 months only to hand my rights over to someone else.

That takes guts. It would have been much easier to say “yes,” accept the money and know that costs would be completely covered. To say no meant to accept the uncertainty that comes with working on your own project without any guarantee that things will pan out. But it also means that Lieske will retain complete creative control. 

It’s one thing to take a risk by investing in someone else. It’s another to take a risk by investing in yourself.

So much of life is determined by other people and decisions that seem out of your control. Everyday on Kickstarter, I see people taking control of their work in ways that defy all the rules. 

You can make your art and have it to. How cool is that?